Tag Archives: Game Design
Input controls design and defines your audience
The largest barrier to entry in games is control. People sometimes take for granted the years of experience they may have behind a controller, keyboard or mouse and an interface convention breaker like Wii really helps get more people on … Continue reading
Posted in Game Design Tagged Game Design, igamemaker, scavenger, Starscape 1 Comment
What is a game?
One of the things that I struggle with in my own projects is defining what a “game” means. To get a more official word on what a “game” is I decided to check out what Merriam-Webster had to say on … Continue reading
Posted in Game Design Tagged Game Design 2 Comments