Category Archives: Industry Commentary

Gears of War 2

I finally finished the single player story campaign for Gears of War 2. I did enjoy the experience but it wasn’t the revelation that the first Gears of War provided me. With Gears one, I saw the simplification of a … Continue reading

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Art and Audio contracting looks easier than code and design

IndieGame, a great place to find contracts: In order to build a game you need to be good at lots of things. One of the things I was originally planning to do was try and do everything myself here at … Continue reading

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Profit, Film vs. Games and a progress report

I have three thing I would like to talk about today: Profit, Film vs. Games and a progress report. Profit There was an article claiming that roughly 4% of games make money that I saw linked from Bluesnews. That doesn’t … Continue reading

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Flash Games and the Apple App Store

I was saddened yesterday when I found out that a site I follow (PowerOf2Games) is never going to ship anything. It seems that more and more people that are trying to make a go of console game development or even … Continue reading

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The next “next generation” has its work cut out

I was thinking of how we are probably approaching another generation of hardware and wanted to share my thoughts on the topic. The next generation is going to have an uphill battle to sustain growth rates if the industry focuses … Continue reading

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